![]() Of course, these ones are not exactly oriented towards specific type of tournament, but are quite general. Best option would be to cater them.ġ) explanation of terrain: at least units placement on the battlefield ģ) testing the waters with high initiative unit (might confuse many players.so.might be an overkill). ![]() Proper suggestion would be that players shouldn't fight against such comps, at least in 3+ rounds and using auto-fight. add some not so perfect or "hard" comps, that consists of enemies that compensate each others weaknesses, for gems let's say 3 heavy melee units, 3 light ranged 1 heavy ranged. You could throw in exact numbers about army strenghts in each round just to support this statement.Īlso, looks like you picked the most perfect enemy comps to illustrate fights (at least image-wise). Every penny counts, so it's better so save goods until the point when fights can't be won at all or are just hard to win. Example: many players think that catering in a first few rounds is a good idea, because costs are low.which, of course, is not the case because exactly in these rounds fights are the easiest (it's nearly impossible to lose even with auto-fight). There are some practical tips that can be given and that aren't as obvious as "this unit beats this unit". ![]() The most important things (in my opinion) are lacking. Again, moderation in purchasing is probably wise.Would love to see tips about upcoming Marble tournament before it starts though, just to test if it's of any use to inexperienced players. Elvenarchitect has become an ideal resource to help with this struggle. It would be nice to be able to have more space, but I am glad there are folks out there constantly working out optimum layouts. I hear that the chapters that I have yet to face are even that much more difficult. It is difficult, but part of the fun in game, to figure out how to navigate each level. I was in orcs before I started to get dwarf quests cause I had ignored them. 2000 characters) as well as choose and customize a banner for it. 25 characters), write a description (max. You will then be able to pick a name for your new Fellowship (max. Having completed the tech tree for dwarves and completed the mainline quests for dwarves are 2 separate things. By creating a Fellowship you will become the leader of a small community of players and receive the title of Archmage. Especially during later chapters (I am currently in Halflings), space planning becomes exponentially more important and challenging with each new chapter. I just checked, and my world map picture has changed to Fairies, so at least part of it is working. This point makes expansions virtually "priceless", IMHO (well worth the price increases). In my opinion, space is the true commodity, in game. As with most things, in life and in game, moderation is probably wise. There is a strong argument that even while the price increases with each purchase, the increase can be absorbed easily as you advance from chapter to chapter. Visits Visiting a neighbor or fellowship member to provide neighborly help. 10 Spoilers Full quest list now available. Enjoy Elvenar Gems of Knowledge Home Quest List Find all the Gems of Knowledge you need to play the game of Elvenar even better. Share it with friends or find your next meal. AM Arch Mage, which is the leader of a fellowship. Elvenar Gems of Knowledge Spoilers Full quest list now available. View the Menu of Elvenar Gems of Knowledge. Armorer - Dwarven Armorer expiring building. Several good points on both sides of that debate can be found in those threads. ELR Enlightened Light Range expiring building. There have been several threads debating the benefit of purchasing KPs regularly, vs. ![]() But the Wholesaler does, in fact reset prices (dealing for goods) daily. It is correct that neither KP purchases nor expansions costs reset. The Wholesaler does not deal with Expansions (found in the Builder) nor with KP purchases (found as part of the KP bar). I specifically referred to the Wholesaler (as a sub tab of the Trader). ![]()
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